Daniel Gregoire is the founder and Executive Creative Director of Halon, and has over 20+ years of experience and creative leadership in filmmaking, visualization, virtual production, video games and XR. He has overseen high proﬁle projects including Oscar award winning ﬁlms Birdman or (The Unexpected Virtue of Ignorance), Life of Pi, AVATAR and tentpoles War of the Worlds, Kung Fu Panda, Spider-Man 3, Jurassic World, The Hunger Games, Dawn of the Planet of the Apes, Alice Through the Looking Glass, Star Wars: The Force Awakens, Deepwater Horizon, Logan, and Kong: Skull Island. A pioneer in his field, Daniel himself has been the Previsualization Supervisor for many of the most exciting motion picture directors in the industry including J.J. Abrams, George Lucas, Jon Favreau, M. Night Shyamalan, Michael Mann, Baz Luhrmann, and Steven Spielberg.
Daniel started his film career with JAK Films at Skywalker Ranch, collaborating with George Lucas as Previs Supervisor on Star Wars: Episode II – Attack of the Clones, Star Wars: Episode III – Revenge of the Sith, and the George Lucas Director’s Cut of THX 1138. In 2003 Daniel established Halon, a dedicated Previs studio in Los Angeles and cultivated creative partnerships with such companies as DreamWorks Animation, Paramount, Universal, Apple, AMD, The Mill, Method, NBC, Disney and many more.
Most recently Daniel directed real-time cinematics and trailers for award winning mega-hits Borderlands 3, Tom Clancey’s The Division, Evolve & XCOM2 and has worked as an Art, Design and XR Director for VR experiences FIRST, Vanuatu Dreams, Wonders of the World, Titan Missile Silo and Golden Loft. He is also the on-screen credited Animatics Director for the popular FOX TV show COSMOS. Over his career Daniel has consulted on transmedia pipelines for FOX Studios and participated in Microsoft Azure’s Remote Production Task Force. Daniel is also a BAFTA member and speaks frequently on the intersection of technology and storytelling internationally.